Jujutsu Zero Controls Guide: PC & Mobile Keybinds
Overview
Welcome to the complete Jujutsu Zero controls guide. Jujutsu Zero utilizes a complex combat system that goes far beyond the standard "click-to-kill" Roblox mechanic. Mastering advanced mechanics like Plunge Attacks, Grip/Execution, and Domain Expansion is essential for defeating high-level bosses like Sukuna.
PC Controls (Keyboard & Mouse)
Core Movement & Camera
| Action | Keybind | Description | |--------|---------|-------------| | Move Forward/Back | W / S | Basic directional movement | | Strafe Left/Right | A / D | Side-stepping for positioning | | Look Around | Mouse | Camera control | | Sprint | Left Shift | Toggle run/walk for faster traversal | | Jump | Space | Essential for dodge-rolls and elevation |
Combat Controls
| Action | Keybind | Description | |--------|---------|-------------| | Light Attack | Left Click (M1) | Standard 4-5 hit combo. Primary damage source. | | Heavy Attack | Right Click (M2) | Guard-breaking blows and combo finishers. | | Plunge Attack | Space + M2 | Critical mechanic - Slam from air with AoE damage. | | Block / Guard | F | Hold to reduce damage. Timed press for Parry. | | Dash | Q | Directional dodge with brief invulnerability frames. |
Advanced Combat Techniques
The Plunge Attack
Input: Space (while airborne) + M2
What It Does:
- Utilizes gravitational potential for high-impact strikes
- Delivers guard-breaking damage
- Creates radial shockwave on impact
Mobile Controls
Mobile players use a dedicated HUD overlay designed for touch input.
Movement:
- Virtual Joystick (bottom-left quadrant)
- 360-degree movement vectors
Combat:
- Combat Button (bottom-right, largest)
- Tap anywhere for Light Attacks
- Action Buttons: Radial arrangement around combat button
Frequently Asked Questions
Q: Can I customize keybinds?
A: Yes! Go to Settings (M) → Controls → Key Bindings.
Q: What's the difference between Block and Parry?
A: Block (hold F) reduces damage but drains stamina. Parry (tap F <0.3s before hit) stuns attacker with zero stamina loss.